Warhammer 40,000: Darktide has updated its plague-zombie-shootin cooperative action with two new missions, a new monstrous enemy, and a tweak to how cosmetics are handled. This is the 10th major update since Darktide's botched launch, and brings a very iconic Warhammer baddie who also featured in previous Fatshark fantasy game Warhammer: Vermintide 2.
The Chaos Spawn is the giant pile of tentacles and maws in question, and while it's still the fast enemy players may remember from Vermintide 2 it has newly erratic, speedy behavior, a leap attack, combos, and a life-stealing grab in its arsenal. It also seems to have most of the things it did in Vermintide 2—just faster. Cool.
The two new missions, meanwhile, are both [[link]] pretty unique. One of them [[link]] at least looks quite different from the rest of Darktide—Archivum Sycorax—and even has what appears to be a splash of color to it, as the players raid an sprawling information Archive which may have vaguely sensitive data to recover.
The second will unlock after a community event in which players complete 900,000 missions, with bonus completions for each difficulty level. That'll be Chasm Terminus, a map where players will have to intercept their enemies' attempts to smuggle a bunch of crystals which apparently do something bad. So obviously you gotta stop that.
The update also adds a new Commissary to the spaceborne hub zone, a store which you can buy both character and weapon cosmetics from. You'll be able to use Ordos Dockets, the game's primary in-game reward currency, to buy cosmetics that were previously sold at the Armoury Exchange alongside new ones either individually or as sets.